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58
assets/scripts/map/MapBuildTipsLogic.ts
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58
assets/scripts/map/MapBuildTipsLogic.ts
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import { _decorator, Node, Vec2, Vec3 } from 'cc';
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const { ccclass } = _decorator;
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import BuildTipsLogic from "./entries/BuildTipsLogic";
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import MapBaseLayerLogic from "./MapBaseLayerLogic";
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import { MapBuildData } from "./MapBuildProxy";
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import MapUtil from "./MapUtil";
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import { EventMgr } from '../utils/EventMgr';
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@ccclass('MapBuildTipsLogic')
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export default class MapBuildTipsLogic extends MapBaseLayerLogic {
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protected onLoad(): void {
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super.onLoad();
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EventMgr.on("update_builds", this.onUpdateBuilds, this);
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EventMgr.on("update_build", this.onUpdateBuild, this);
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EventMgr.on("delete_build", this.onDeleteBuild, this);
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}
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protected onDestroy(): void {
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EventMgr.targetOff(this);
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super.onDestroy();
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}
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protected onUpdateBuilds(areaIndex: number, addIds: number[], removeIds: number[], updateIds: number[]): void {
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if (this._itemMap.has(areaIndex)) {
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for (let i: number = 0; i < addIds.length; i++) {
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this.addItem(areaIndex, this._cmd.buildProxy.getBuild(addIds[i]));
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}
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for (let i: number = 0; i < removeIds.length; i++) {
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this.removeItem(areaIndex, removeIds[i]);
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}
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for (let i: number = 0; i < updateIds.length; i++) {
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this.updateItem(areaIndex, this._cmd.buildProxy.getBuild(updateIds[i]));
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}
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}
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}
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protected onUpdateBuild(data: MapBuildData): void {
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// console.log("update_build", data);
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let areaIndex: number = MapUtil.getAreaIdByCellPoint(data.x, data.y);
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this.addItem(areaIndex, data);
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}
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protected onDeleteBuild(id: number, x: number, y: number): void {
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let areaIndex: number = MapUtil.getAreaIdByCellPoint(x, y);
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this.removeItem(areaIndex, id);
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}
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public setItemData(item: Node, data: any): void {
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let buildData: MapBuildData = data as MapBuildData;
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let position: Vec2 = MapUtil.mapCellToPixelPoint(new Vec2(buildData.x, buildData.y));
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item.setPosition(new Vec3(position.x, position.y, 0));
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item.getComponent(BuildTipsLogic).setBuildData(buildData);
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}
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}
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