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56
assets/scripts/map/ui/SmallMapLogic.ts
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56
assets/scripts/map/ui/SmallMapLogic.ts
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import { _decorator, Component, EditBox, Node, Vec2 } from 'cc';
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const { ccclass, property } = _decorator;
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import MapCommand from "../MapCommand";
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import MapUtil from "../MapUtil";
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import { EventMgr } from '../../utils/EventMgr';
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@ccclass('SmallMapLogic')
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export default class SmallMapLogic extends Component {
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@property(EditBox)
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editBoxX: EditBox = null;
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@property(EditBox)
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editBoxY: EditBox = null;
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protected _armys: Node[] = [];
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protected _citys: Node[] = [];
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protected onLoad(): void {
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EventMgr.on("map_center_change", this.onMapCenterChange, this);
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EventMgr.on("scroll_to_map", this.onScrollToMap, this);
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this.updateView();
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}
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protected onDestroy(): void {
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EventMgr.targetOff(this);
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}
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protected updateView() {
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let centerPoint:Vec2 = MapCommand.getInstance().proxy.getCurCenterPoint();
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if (centerPoint) {
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this.editBoxX.string = centerPoint.x.toString();
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this.editBoxY.string = centerPoint.y.toString();
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}
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}
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protected onMapCenterChange(): void {
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this.updateView();
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}
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protected onScrollToMap():void {
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this.updateView();
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}
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onClickJump(): void {
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let x: number = Number(this.editBoxX.string);
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let y: number = Number(this.editBoxY.string);
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if (x >= 0
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&& y >= 0
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&& x < MapUtil.mapSize.width
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&& y < MapUtil.mapSize.height) {
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EventMgr.emit("scroll_to_map", x, y);
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} else {
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console.log("跳转无效位置", x, y);
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}
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}
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}
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