Files
slgclient/assets/scripts/map/ui/GeneralHeadLogic.ts
2025-11-18 18:38:53 +08:00

40 lines
1.3 KiB
TypeScript

import { _decorator, Component, Sprite, SpriteFrame, resources } from 'cc';
const {ccclass} = _decorator;
import GeneralCommand from "../../general/GeneralCommand";
@ccclass('GeneralHeadLogic')
export default class GeneralHeadLogic extends Component {
public setHeadId(id:number) {
// console.log("setHeadId:", id);
var frame = GeneralCommand.getInstance().proxy.getGeneralTex(id);
if(frame){
var sp = this.node.getComponent(Sprite);
if(sp){
sp.spriteFrame = frame;
}
}else{
console.log("load setHeadId:", id);
resources.load("./generalpic/card_" + id + "/spriteFrame", SpriteFrame,
(finish: number, total: number) => {
},
(error: Error, asset: any) => {
if (error != null) {
console.log("setHeadId error:", error.message);
}else{
var frame = asset as SpriteFrame;
var sp = this.node.getComponent(Sprite);
if(sp){
sp.spriteFrame = frame;
}
GeneralCommand.getInstance().proxy.setGeneralTex(id, frame);
}
});
}
}
}