Files
slgclient/assets/resources/world/map_tiles.plist
2025-11-18 18:38:53 +08:00

222 lines
7.9 KiB
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>frames</key>
<dict>
<key>land_ground_1_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,0},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_2_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{200,0},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_3_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,100},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_4_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{200,100},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_5_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,200},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_6_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{200,200},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_7_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,300},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_8_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{200,300},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>land_ground_9_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,400},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>rain_hill3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{200,400},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>rain_hill4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,500},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>snow_hill3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{200,500},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>snow_hill4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{200,100}</string>
<key>spriteSourceSize</key>
<string>{200,100}</string>
<key>textureRect</key>
<string>{{0,600},{200,100}}</string>
<key>textureRotated</key>
<false/>
</dict>
</dict>
<key>metadata</key>
<dict>
<key>format</key>
<integer>3</integer>
<key>pixelFormat</key>
<string>RGBA8888</string>
<key>premultiplyAlpha</key>
<false/>
<key>realTextureFileName</key>
<string>map_tiles.png</string>
<key>size</key>
<string>{400,700}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:433207f91c0dfe212505d79d6da650f2:8fefb421c8e7e07ceb5a7b1c9af92f87:9592379054d8934bebfa6b10976e3c8d$</string>
<key>textureFileName</key>
<string>map_tiles.png</string>
</dict>
</dict>
</plist>