first commit

This commit is contained in:
ytc1012
2025-11-18 18:08:48 +08:00
commit de90ad79ea
162 changed files with 28098 additions and 0 deletions

233
data/conf/db.sql Normal file
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CREATE TABLE IF NOT EXISTS `tb_user_info` (
`uid` int unsigned NOT NULL AUTO_INCREMENT,
`username` varchar(20) NOT NULL COMMENT '用户名',
`passcode` char(12) NOT NULL DEFAULT '' COMMENT '加密随机数',
`passwd` char(64) NOT NULL DEFAULT '' COMMENT 'md5密码',
`status` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '用户账号状态。0-默认1-冻结2-停号',
`hardware` varchar(64) NOT NULL DEFAULT '' COMMENT 'hardware',
`ctime` timestamp NOT NULL DEFAULT '2013-03-15 14:38:09',
`mtime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`uid`),
UNIQUE KEY (`username`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '用户信息表';
CREATE TABLE IF NOT EXISTS `tb_login_history` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`uid` int unsigned NOT NULL DEFAULT 0 COMMENT '用户UID',
`state` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '登录状态0登录1登出',
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '登录时间',
`ip` varchar(31) NOT NULL DEFAULT '' COMMENT 'ip',
`hardware` varchar(64) NOT NULL DEFAULT '' COMMENT 'hardware',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '用户登录表';
CREATE TABLE IF NOT EXISTS `tb_login_last` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`uid` int unsigned NOT NULL DEFAULT 0 COMMENT '用户UID',
`login_time` timestamp COMMENT '登录时间',
`logout_time` timestamp COMMENT '登出时间',
`ip` varchar(31) NOT NULL DEFAULT '' COMMENT 'ip',
`is_logout` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '是否logout,1:logout0:login',
`session` varchar(100) COMMENT '会话',
`hardware` varchar(64) NOT NULL DEFAULT '' COMMENT 'hardware',
UNIQUE KEY (`uid`),
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '最后一次用户登录表';
CREATE TABLE IF NOT EXISTS `tb_role_1` (
`rid` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'roleId',
`uid` int unsigned NOT NULL COMMENT '用户UID',
`headId` int unsigned NOT NULL DEFAULT 0 COMMENT '头像Id',
`sex` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '性别0:女 1男',
`nick_name` varchar(100) COMMENT 'nick_name',
`balance` int unsigned NOT NULL DEFAULT 0 COMMENT '余额',
`login_time` timestamp COMMENT '登录时间',
`logout_time` timestamp COMMENT '登出时间',
`profile` varchar(500) COMMENT '个人简介',
`created_at` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
UNIQUE KEY (`uid`),
PRIMARY KEY (`rid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '玩家表';
CREATE TABLE IF NOT EXISTS `tb_map_role_city_1` (
`cityId` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'cityId',
`rid` int unsigned NOT NULL COMMENT 'roleId',
`x` int unsigned NOT NULL COMMENT 'x坐标',
`y` int unsigned NOT NULL COMMENT 'y坐标',
`name` varchar(100) NOT NULL DEFAULT '城池' COMMENT '城池名称',
`is_main` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '是否是主城',
`cur_durable` int unsigned NOT NULL COMMENT '当前耐久',
`created_at` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
`occupy_time` timestamp DEFAULT '2013-03-15 14:38:09' COMMENT '占领时间',
PRIMARY KEY (`cityId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '玩家城池';
CREATE TABLE IF NOT EXISTS `tb_map_role_build_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`rid` int unsigned NOT NULL,
`type` int unsigned NOT NULL COMMENT '建筑类型',
`level` tinyint unsigned NOT NULL COMMENT '建筑等级',
`op_level` tinyint unsigned COMMENT '建筑操作等级',
`x` int unsigned NOT NULL COMMENT 'x坐标',
`y` int unsigned NOT NULL COMMENT 'y坐标',
`name` varchar(100) NOT NULL COMMENT '名称',
`max_durable` int unsigned NOT NULL COMMENT '最大耐久',
`cur_durable` int unsigned NOT NULL COMMENT '当前耐久',
`end_time` timestamp DEFAULT '2013-03-15 14:38:09' COMMENT '建造、升级、拆除结束时间',
`occupy_time` timestamp DEFAULT '2013-03-15 14:38:09' COMMENT '占领时间',
`giveUp_time` int unsigned DEFAULT '0' COMMENT '放弃时间',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '角色建筑';
CREATE TABLE IF NOT EXISTS `tb_city_facility_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`cityId` int unsigned NOT NULL COMMENT '城市id',
`rid` int unsigned NOT NULL,
`facilities` varchar(4096) NOT NULL COMMENT '设施列表格式为json结构',
UNIQUE KEY (`cityId`),
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '城池设施';
CREATE TABLE IF NOT EXISTS `tb_role_res_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`rid` int unsigned NOT NULL COMMENT 'rid',
`wood` int unsigned NOT NULL COMMENT '',
`iron` int unsigned NOT NULL COMMENT '',
`stone` int unsigned NOT NULL COMMENT '石头',
`grain` int unsigned NOT NULL COMMENT '粮食',
`gold` int unsigned NOT NULL COMMENT '金币',
`decree` int unsigned NOT NULL COMMENT '令牌',
UNIQUE KEY (`rid`),
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '角色资源表';
CREATE TABLE IF NOT EXISTS `tb_general_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`rid` int unsigned NOT NULL COMMENT 'rid',
`cfgId` int unsigned NOT NULL COMMENT '配置id',
`physical_power` int unsigned NOT NULL COMMENT '体力',
`exp` int unsigned NOT NULL COMMENT '经验',
`order` tinyint NOT NULL COMMENT '第几队',
`level` tinyint unsigned NOT NULL DEFAULT 1 COMMENT 'level',
`cityId` int NOT NULL DEFAULT 0 COMMENT '城市id',
`star` int NOT NULL DEFAULT 0 COMMENT '稀有度(星级)',
`star_lv` int NOT NULL DEFAULT 0 COMMENT '稀有度(星级)进阶等级级',
`arms` int NOT NULL DEFAULT 0 COMMENT '兵种',
`has_pr_point` int NOT NULL DEFAULT 0 COMMENT '总属性点',
`use_pr_point` int NOT NULL DEFAULT 0 COMMENT '已用属性点',
`attack_distance` int NOT NULL DEFAULT 0 COMMENT '攻击距离',
`force_added` int NOT NULL DEFAULT 0 COMMENT '已加攻击属性',
`strategy_added` int NOT NULL DEFAULT 0 COMMENT '已加战略属性',
`defense_added` int NOT NULL DEFAULT 0 COMMENT '已加防御属性',
`speed_added` int NOT NULL DEFAULT 0 COMMENT '已加速度属性',
`destroy_added` int NOT NULL DEFAULT 0 COMMENT '已加破坏属性',
`parentId` int NOT NULL DEFAULT 0 COMMENT '已合成到武将的id',
`compose_type` int NOT NULL DEFAULT 0 COMMENT '合成类型',
`skills` varchar(64) NOT NULL DEFAULT '[0, 0, 0]' COMMENT '携带的技能',
`state` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '0:正常1:转换掉了',
`created_at` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '将领表';
CREATE TABLE IF NOT EXISTS `tb_army_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`rid` int unsigned NOT NULL COMMENT 'rid',
`cityId` int unsigned NOT NULL COMMENT '城市id',
`order` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '第几队 1-5队',
`generals` varchar(256) NOT NULL DEFAULT '[0, 0, 0]' COMMENT '将领',
`soldiers` varchar(256) NOT NULL DEFAULT '[0, 0, 0]' COMMENT '士兵',
`conscript_times` varchar(256) NOT NULL DEFAULT '[0, 0, 0]' COMMENT '征兵结束时间',
`conscript_cnts` varchar(256) NOT NULL DEFAULT '[0, 0, 0]' COMMENT '征兵数量',
`cmd` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '命令 0:空闲 1:攻击 2驻军 3:返回',
`from_x` int unsigned NOT NULL COMMENT '来自x坐标',
`from_y` int unsigned NOT NULL COMMENT '来自y坐标',
`to_x` int unsigned COMMENT '去往x坐标',
`to_y` int unsigned COMMENT '去往y坐标',
`start` timestamp COMMENT '出发时间',
`end` timestamp COMMENT '到达时间',
UNIQUE KEY (`rid`, `cityId`, `order`),
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '军队表';
CREATE TABLE IF NOT EXISTS `tb_war_report_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`a_rid` int unsigned NOT NULL COMMENT '攻击方id',
`d_rid` int unsigned NOT NULL DEFAULT 0 COMMENT '防守方id,0为系统npc',
`b_a_army` varchar(512) NOT NULL COMMENT '开始攻击方军队',
`b_d_army` varchar(512) NOT NULL COMMENT '开始防守方军队',
`e_a_army` varchar(512) NOT NULL COMMENT '开始攻击方军队',
`e_d_army` varchar(512) NOT NULL COMMENT '开始防守方军队',
`b_a_general` varchar(512) NOT NULL COMMENT '开始攻击方武将',
`b_d_general` varchar(512) NOT NULL COMMENT '开始防守方武将',
`e_a_general` varchar(512) NOT NULL COMMENT '结束攻击方武将',
`e_d_general` varchar(512) NOT NULL COMMENT '结束防守方武将',
`rounds` varchar(1024) NOT NULL COMMENT '回合战报数据',
`result` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '0失败1打平2胜利',
`a_is_read` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '攻击方战报是否已阅 0:未阅 1:已阅',
`d_is_read` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '攻击方战报是否已阅 0:未阅 1:已阅',
`destroy` int unsigned COMMENT '破坏了多少耐久',
`occupy` tinyint unsigned NOT NULL DEFAULT 0 COMMENT '是否攻占 0:否 1:是',
`x` int unsigned COMMENT 'x坐标',
`y` int unsigned COMMENT 'y坐标',
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '战报表';
CREATE TABLE IF NOT EXISTS `tb_coalition_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`name` varchar(20) NOT NULL COMMENT '联盟名字',
`members` varchar(2048) NOT NULL COMMENT '成员',
`create_id` int unsigned NOT NULL COMMENT '创建者id',
`chairman` int unsigned NOT NULL COMMENT '盟主',
`vice_chairman` int unsigned NOT NULL COMMENT '副盟主',
`notice` varchar(256) COMMENT '公告',
`state` tinyint unsigned NOT NULL DEFAULT '1' COMMENT '0解散1运行中',
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`id`),
UNIQUE KEY (`name`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '联盟';
CREATE TABLE IF NOT EXISTS `tb_coalition_apply_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`union_id` int unsigned NOT NULL COMMENT '联盟id',
`rid` int unsigned NOT NULL COMMENT '申请者的rid',
`state` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '申请状态0未处理1拒绝2通过',
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '联盟申请表';
CREATE TABLE IF NOT EXISTS `tb_role_attribute_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`rid` int unsigned NOT NULL COMMENT 'rid',
`parent_id` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '上级联盟id',
`collect_times` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '征收次数',
`last_collect_time` timestamp DEFAULT '2013-03-15 14:38:09' COMMENT '最后征收时间',
`pos_tags` varchar(512) COMMENT '收藏的位置',
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '玩家属性表';
CREATE TABLE IF NOT EXISTS `tb_coalition_log_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`union_id` int unsigned NOT NULL COMMENT '联盟id',
`op_rid` int unsigned NOT NULL COMMENT '操作者id',
`target_id` int unsigned COMMENT '被操作的对象',
`des` varchar(256) NOT NULL COMMENT '描述',
`state` tinyint unsigned NOT NULL COMMENT '0:创建,1:解散,2:加入,3:退出,4:踢出,5:任命,6:禅让,7:修改公告',
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '发生时间',
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '联盟日志表';
CREATE TABLE IF NOT EXISTS `tb_skill_1` (
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'id',
`rid` int unsigned NOT NULL COMMENT 'rid',
`cfgId` int unsigned NOT NULL COMMENT '技能id',
`belong_generals` varchar(256) NOT NULL Default '[]' COMMENT '归属武将数组',
`ctime` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '获得技能时间',
PRIMARY KEY (`id`)
)ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '技能表';

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data/conf/env.ini Normal file
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[mysql]
host = 127.0.0.1
port = 3306
user = root
password = root
dbname = slgdb
charset = utf8
; 最大空闲连接数
max_idle = 2
; 最大打开连接数
max_conn = 10
[httpserver]
host =
port = 8088
[gateserver]
host =
port = 8004
need_secret = true
slg_proxy = ws://127.0.0.1:8001
chat_proxy = ws://127.0.0.1:8002
login_proxy = ws://127.0.0.1:8003
[slgserver]
host =
port = 8001
need_secret = false
[chatserver]
host =
port = 8002
need_secret = false
[loginserver]
host =
port = 8003
need_secret = false
[xorm]
show_sql = true
log_file = ../logs/sql.log
[log]
file_dir = ../logs/
max_size = 120
max_backups = 100
max_age = 10
compress = true
[logic]
map_data = data/conf/mapRes_0.json
json_data = data/conf/json/
server_id = 1

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data/conf/json/basic.json Normal file
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{
"conscript": {
"des": "每征一个兵需要消耗的资源",
"cost_wood":10,
"cost_iron":10,
"cost_stone":0,
"cost_grain":10,
"cost_gold":1,
"cost_time":1
},
"general": {
"des": "武将的一些配置",
"physical_power_limit": 100,
"cost_physical_power": 1,
"recovery_physical_power": 10,
"reclamation_time": 30,
"reclamation_cost": 1,
"draw_general_cost": 30,
"pr_point": 1000,
"limit": 500
},
"role": {
"des": "角色的一些配置",
"wood": 1000000,
"iron": 1000000,
"stone": 1000000,
"grain": 1000000,
"gold": 1000000,
"decree": 20,
"wood_yield": 1000000,
"iron_yield": 1000000,
"stone_yield": 1000000,
"grain_yield": 1000000,
"gold_yield": 1000000,
"depot_capacity": 100000000000,
"build_limit": 20,
"recovery_time": 20,
"decree_limit": 20,
"collect_times_limit": 3,
"collect_interval": 30,
"pos_tag_limit": 10
},
"city": {
"des": "城池的一些配置",
"cost": 75,
"durable": 100000,
"transform_rate": 50,
"recovery_time": 600
},
"build": {
"des": "建筑的一些配置",
"war_free": 20,
"giveUp_time": 30,
"fortress_limit": 10
},
"npc": {
"des": "npc一些配置",
"levels": [
{
"soilders": 100
},
{
"soilders": 200
},
{
"soilders": 300
},
{
"soilders": 400
},
{
"soilders": 500
},
{
"soilders": 600
},
{
"soilders": 700
},
{
"soilders": 800
},
{
"soilders": 900
},
{
"soilders": 1000
}
]
},
"union": {
"des": "联盟的一些配置",
"member_limit": 100
}
}

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{
"title": "城内设施类型",
"list": [
{
"type": 0,
"name": "主城"
},
{
"type": 1,
"name": "疾风营"
},
{
"type": 2,
"name": "铁壁营"
},
{
"type": 3,
"name": "军机营"
},
{
"type": 4,
"name": "尚武营"
},
{
"type": 5,
"name": "军营"
},
{
"type": 6,
"name": "预备役所"
},
{
"type": 7,
"name": "汉点将台"
},
{
"type": 8,
"name": "魏点将台"
},
{
"type": 9,
"name": "蜀点将台"
},
{
"type": 10,
"name": "吴点将台"
},
{
"type": 11,
"name": "群点将台"
},
{
"type": 12,
"name": "封禅台"
},
{
"type": 13,
"name": "校场"
},
{
"type": 14,
"name": "统帅厅"
},
{
"type": 15,
"name": "集市"
},
{
"type": 16,
"name": "募兵所"
},
{
"type": 17,
"name": "伐木场"
},
{
"type": 18,
"name": "炼铁场"
},
{
"type": 19,
"name": "磨坊"
},
{
"type": 20,
"name": "采石场"
},
{
"type": 21,
"name": "民居"
},
{
"type": 22,
"name": "社稷坛"
},
{
"type": 23,
"name": "城墙"
},
{
"type": 24,
"name": "女墙"
},
{
"type": 25,
"name": "仓库"
}
]
}

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{
"title": "城池设施加成类别",
"list": [
{
"type": 1,
"des": "耐久度上限",
"value": "+%n%"
},
{
"type": 2,
"des": "部队统帅上限",
"value": "+%n%"
},
{
"type": 3,
"des": "可配置队伍数",
"value": "%n%"
},
{
"type": 4,
"des": "部队速度",
"value": "+%n%"
},
{
"type": 5,
"des": "部队防御",
"value": "+%n%"
},
{
"type": 6,
"des": "部队谋略",
"value": "+%n%"
},
{
"type": 7,
"des": "部队攻击",
"value": "+%n%"
},
{
"type": 8,
"des": "征兵时间",
"value": "-%n%%"
},
{
"type": 9,
"des": "预备役上限",
"value": "+%n%"
},
{
"type": 10,
"des": "金币",
"value": "-%n%%"
},
{
"type": 11,
"des": "汉阵营加成",
"value": "+%n%"
},
{
"type": 12,
"des": "群阵营加成",
"value": "+%n%"
},
{
"type": 13,
"des": "魏阵营加成",
"value": "+%n%"
},
{
"type": 14,
"des": "蜀阵营加成",
"value": "+%n%"
},
{
"type": 15,
"des": "吴阵营加成",
"value": "+%n%"
},
{
"type": 16,
"des": "交易兑换率",
"value": "+%n%%"
},
{
"type": 17,
"des": "木材产量",
"value": "+%n%/小时"
},
{
"type": 18,
"des": "铁矿产量",
"value": "+%n%/小时"
},
{
"type": 19,
"des": "粮食产量",
"value": "+%n%/小时"
},
{
"type": 20,
"des": "石矿产量",
"value": "+%n%/小时"
},
{
"type": 21,
"des": "税收",
"value": "+%n%"
},
{
"type": 22,
"des": "扩建次数",
"value": "+%n%"
},
{
"type": 23,
"des": "仓库容量",
"value": "+%n%"
},
{
"type": 24,
"des": "带兵数量",
"value": "+%n%"
},
{
"type": 25,
"des": "可配置前锋部队数量",
"value": "%n%"
}
]
}

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{
"title": "城内设施-疾风营配置表",
"name": "疾风营",
"type": 1,
"des": "提高本城部队速度",
"additions": [
4
],
"conditions": [
{
"type": 0,
"level": 2
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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{
"title": "城内设施-军机营配置表",
"name": "军机营",
"type": 3,
"des": "提高本城部队谋略",
"additions": [
6
],
"conditions": [
{
"type": 0,
"level": 3
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 50
}
]
}

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@@ -0,0 +1,87 @@
{
"title": "城内设施-尚武营配置表",
"name": "尚武营",
"type": 4,
"des": "提高本城部队攻击",
"additions": [
7
],
"conditions": [
{
"type": 0,
"level": 3
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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@@ -0,0 +1,87 @@
{
"title": "城内设施-铁壁营配置表",
"name": "铁壁营",
"type": 2,
"des": "提高本城部队防御",
"additions": [
5
],
"conditions": [
{
"type": 0,
"level": 2
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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@@ -0,0 +1,87 @@
{
"title": "城内设施-兵营配置表",
"name": "兵营",
"type": 5,
"des": "提高本城部队武将带兵数量",
"additions": [
24
],
"conditions": [
{
"type": 0,
"level": 7
}
],
"levels": [
{
"level": 1,
"values": [
100
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
200
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
300
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
400
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
500
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,91 @@
{
"title": "城内设施-预备役配置表",
"name": "预备役所",
"type": 6,
"des": "提高本城预备役上限",
"additions": [
9
],
"conditions": [
{
"type": 0,
"level": 6
},
{
"type": 13,
"level": 2
}
],
"levels": [
{
"level": 1,
"values": [
1000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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@@ -0,0 +1,87 @@
{
"title": "城内设施-汉点将台配置表",
"name": "汉点将台",
"type": 7,
"des": "提高汉阵营加成效果",
"additions": [
11
],
"conditions": [
{
"type": 0,
"level": 4
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 10
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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@@ -0,0 +1,99 @@
{
"title": "城内设施-群点将台配置表",
"name": "群点将台",
"type": 11,
"des": "提高群阵营加成效果",
"additions": [
12
],
"conditions": [
{
"type": 0,
"level": 6
},
{
"type": 8,
"level": 1
},
{
"type": 9,
"level": 1
},
{
"type": 10,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,91 @@
{
"title": "城内设施-蜀点将台配置表",
"name": "蜀点将台",
"type": 9,
"des": "提高蜀阵营加成效果",
"additions": [
14
],
"conditions": [
{
"type": 0,
"level": 5
},
{
"type": 7,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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@@ -0,0 +1,91 @@
{
"title": "城内设施-魏点将台配置表",
"name": "魏点将台",
"type": 8,
"des": "提高魏阵营加成效果",
"additions": [
13
],
"conditions": [
{
"type": 0,
"level": 5
},
{
"type": 7,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,91 @@
{
"title": "城内设施-吴点将台配置表",
"name": "吴点将台",
"type": 10,
"des": "提高吴阵营加成效果",
"additions": [
15
],
"conditions": [
{
"type": 0,
"level": 5
},
{
"type": 7,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,163 @@
{
"title": "主城配置",
"name": "主城",
"type": 0,
"des": "提高本城的耐久上限部队统帅上限",
"additions": [
1,
2
],
"conditions": [],
"levels": [
{
"level": 1,
"values": [
10000,
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
20000,
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
30000,
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
40000,
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
50000,
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
60000,
30
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
70000,
35
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
80000,
40
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
90000,
45
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
100000,
50
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

View File

@@ -0,0 +1,91 @@
{
"title": "城内设施-封禅台配置",
"name": "封禅台",
"type": 12,
"des": "提高本城部队的统帅上限",
"additions": [
2
],
"conditions": [
{
"type": 0,
"level": 8
},
{
"type": 5,
"level": 5
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,87 @@
{
"title": "城内设施-校场配置表",
"name": "校场",
"type": 13,
"des": "使本城可以配置部队,并提高本城可配置部队数量",
"additions": [
3
],
"conditions": [
{
"type": 0,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
1
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,87 @@
{
"title": "城内设施-统帅厅配置表",
"name": "统帅厅",
"type": 14,
"des": "使本城可以配置前锋,并提高本城可配置前锋部队数量",
"additions": [
25
],
"conditions": [
{
"type": 16,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
1
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,157 @@
{
"title": "城内设施-集市配置表",
"des": "提高交易兑换率",
"name": "集市",
"type": 15,
"additions": [
16
],
"conditions": [
{
"type": 0,
"level": 5
}
],
"levels": [
{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
30
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
35
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
40
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
45
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
50
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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{
"title": "募兵所配置表",
"des": "开启本城部队征兵,并缩短征兵时间",
"name": "募兵所",
"type": 16,
"additions": [
10
],
"conditions": [
{
"type": 0,
"level": 2
},
{
"type": 13,
"level": 2
}
],
"levels": [{
"level": 1,
"values": [
5
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
10
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
15
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
20
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
25
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
30
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
35
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
40
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
45
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
50
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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@@ -0,0 +1,157 @@
{
"title": "城内设施-采石场配置表",
"name": "采石场",
"des": "额外获得石矿产量",
"type": 20,
"additions": [
20
],
"conditions": [
{
"type": 0,
"level": 3
}
],
"levels": [
{
"level": 1,
"values": [
1000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
6000
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
7000
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
8000
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
9000
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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@@ -0,0 +1,157 @@
{
"title": "城内设施-伐木场配置表",
"name": "伐木场",
"des": "额外获得木材产量",
"type": 17,
"additions": [
17
],
"conditions": [
{
"type": 0,
"level": 2
}
],
"levels": [
{
"level": 1,
"values": [
1000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
6000
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
7000
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
8000
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
9000
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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@@ -0,0 +1,157 @@
{
"title": "城内设施-炼铁场配置表",
"name": "炼铁场",
"des": "额外获得铁矿产量",
"type": 18,
"additions": [
18
],
"conditions": [
{
"type": 0,
"level": 2
}
],
"levels": [
{
"level": 1,
"values": [
1000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
6000
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
7000
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
8000
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
9000
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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@@ -0,0 +1,157 @@
{
"title": "城内设施-磨坊配置表",
"name": "磨坊",
"des": "额外获得粮食产量",
"type": 19,
"additions": [
19
],
"conditions": [
{
"type": 0,
"level": 3
}
],
"levels": [
{
"level": 1,
"values": [
1000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
6000
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
7000
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
8000
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
9000
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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@@ -0,0 +1,157 @@
{
"title": "城内设施-民居配置表",
"name": "民居",
"des": "提供税收",
"type": 21,
"additions": [
21
],
"conditions": [
{
"type": 0,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
1000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
6000
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
7000
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
8000
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
},
{
"level": 9,
"values": [
9000
],
"need": {
"decree": 0,
"grain": 9000,
"wood": 9000,
"iron": 9000,
"stone": 9000
},
"time": 90
},
{
"level": 10,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 10000,
"wood": 10000,
"iron": 10000,
"stone": 10000
},
"time": 100
}
]
}

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@@ -0,0 +1,128 @@
{
"title": "城内设施-社稷坛配置",
"name": "社稷坛",
"type": 22,
"des": "每升一级可以额外扩建一次",
"additions": [
22
],
"conditions": [
{
"type": 0,
"level": 9
}
],
"levels": [{
"level": 1,
"values": [
1
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
2
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
3
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
4
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
5
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
6
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
7
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
8
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
}
]
}

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@@ -0,0 +1,87 @@
{
"title": "城内设施-城墙配置",
"name": "城墙",
"type": 23,
"des": "提高本城耐久上限",
"additions": [
1
],
"conditions": [
{
"type": 0,
"level": 7
}
],
"levels": [
{
"level": 1,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
20000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
30000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
40000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
50000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

View File

@@ -0,0 +1,87 @@
{
"title": "城内设施-女墙配置",
"name": "女墙",
"type": 24,
"des": "提高本城耐久上限",
"additions": [
1
],
"conditions": [
{
"type": 23,
"level": 1
}
],
"levels": [
{
"level": 1,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
20000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
30000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
40000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
50000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
}
]
}

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{
"title": "城内设施-仓库配置",
"name": "仓库",
"type": 25,
"des": "每升一级增加仓库容量",
"additions": [
23
],
"conditions": [
{
"type": 0,
"level": 2
}
],
"levels": [
{
"level": 1,
"values": [
10000
],
"need": {
"decree": 0,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"time": 10
},
{
"level": 2,
"values": [
20000
],
"need": {
"decree": 0,
"grain": 2000,
"wood": 2000,
"iron": 2000,
"stone": 2000
},
"time": 20
},
{
"level": 3,
"values": [
30000
],
"need": {
"decree": 0,
"grain": 3000,
"wood": 3000,
"iron": 3000,
"stone": 3000
},
"time": 30
},
{
"level": 4,
"values": [
40000
],
"need": {
"decree": 0,
"grain": 4000,
"wood": 4000,
"iron": 4000,
"stone": 4000
},
"time": 40
},
{
"level": 5,
"values": [
50000
],
"need": {
"decree": 0,
"grain": 5000,
"wood": 5000,
"iron": 5000,
"stone": 5000
},
"time": 50
},
{
"level": 6,
"values": [
60000
],
"need": {
"decree": 0,
"grain": 6000,
"wood": 6000,
"iron": 6000,
"stone": 6000
},
"time": 60
},
{
"level": 7,
"values": [
70000
],
"need": {
"decree": 0,
"grain": 7000,
"wood": 7000,
"iron": 7000,
"stone": 7000
},
"time": 70
},
{
"level": 8,
"values": [
80000
],
"need": {
"decree": 0,
"grain": 8000,
"wood": 8000,
"iron": 8000,
"stone": 8000
},
"time": 80
}
]
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,117 @@
{
"title": "兵种配置表",
"arms":[
{
"id": 1,
"name": "步兵",
"condition":{
"level": 1,
"star_lv": 0
},
"change_cost": {
"gold": 1000
},
"harm_ratio": [100, 110, 90, 95, 105, 85, 90, 100, 80]
},
{
"id": 2,
"name": "弓兵",
"condition":{
"level": 1,
"star_lv": 0
},
"change_cost": {
"gold": 1000
},
"harm_ratio":[90, 100, 110, 85, 95, 105, 80, 90, 100]
},
{
"id": 3,
"name": "骑兵",
"condition":{
"level": 1,
"star_lv": 0
},
"change_cost": {
"gold": 1000
},
"harm_ratio": [110, 90, 100, 105, 85, 95, 100, 80, 90]
},
{
"id": 4,
"name": "轻步兵",
"condition":{
"level": 3,
"star_lv": 0
},
"change_cost": {
"gold": 5000
},
"harm_ratio": [105, 115, 95, 100, 110, 90, 95, 105, 85]
},
{
"id": 5,
"name": "长弓兵",
"condition":{
"level": 3,
"star_lv": 0
},
"change_cost": {
"gold": 6000
},
"harm_ratio": [95, 105, 115, 90, 100, 110, 85, 95, 105]
},
{
"id": 6,
"name": "轻骑兵",
"condition":{
"level": 3,
"star_lv": 0
},
"change_cost": {
"gold": 4000
},
"harm_ratio": [115, 95, 105, 110, 90, 100, 105, 85, 95]
},
{
"id": 7,
"name": "重甲兵",
"condition":{
"level": 7,
"star_lv": 0
},
"change_cost": {
"gold": 14000
},
"harm_ratio": [110, 120, 90, 105, 115, 95, 100, 110, 90]
},
{
"id": 8,
"name": "弩兵",
"condition":{
"level": 3,
"star_lv": 0
},
"change_cost": {
"gold": 6000
},
"harm_ratio": [100, 110, 120, 95, 105, 115, 90, 100, 110]
},
{
"id": 9,
"name": "重骑兵",
"condition":{
"level": 7,
"star_lv": 0
},
"change_cost": {
"gold": 18000
},
"harm_ratio": [120, 100, 110, 105, 95, 105, 110, 90, 100]
}
]
}

View File

@@ -0,0 +1,105 @@
{
"title": "将领基本配置表",
"levels":[
{
"level": 1,
"exp": 0,
"soldiers": 100
},
{
"level": 2,
"exp": 1000,
"soldiers": 200
},
{
"level": 3,
"exp": 2000,
"soldiers": 300
},
{
"level": 4,
"exp": 3000,
"soldiers": 400
},
{
"level": 5,
"exp": 4000,
"soldiers": 500
},
{
"level": 6,
"exp": 5000,
"soldiers": 600
},
{
"level": 7,
"exp": 6000,
"soldiers": 700
},
{
"level": 8,
"exp": 7500,
"soldiers": 800
},
{
"level": 9,
"exp": 9000,
"soldiers": 900
},
{
"level": 10,
"exp": 11000,
"soldiers": 1000
},
{
"level": 11,
"exp": 12500,
"soldiers": 1100
},
{
"level": 12,
"exp": 15000,
"soldiers": 1200
},
{
"level": 13,
"exp": 17000,
"soldiers": 1300
},
{
"level": 14,
"exp": 19000,
"soldiers": 1400
},
{
"level": 15,
"exp": 23000,
"soldiers": 1500
}, {
"level": 16,
"exp": 26000,
"soldiers": 1600
},
{
"level": 17,
"exp": 29000,
"soldiers": 1700
},
{
"level": 18,
"exp": 31000,
"soldiers": 1800
},
{
"level": 19,
"exp": 35000,
"soldiers": 1900
},
{
"level": 20,
"exp": 50000,
"soldiers": 2000
}
]
}

View File

@@ -0,0 +1,439 @@
{
"title": "地图资源配置",
"cfg":[
{"type": 50,
"des": "系统要塞",
"name": "要塞",
"level": 5,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 30000,
"defender": 1
},
{"type": 51,
"name": "城区",
"level": 1,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 100000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 2,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 200000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 3,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 300000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 4,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 400000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 5,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 500000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 6,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 600000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 7,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 700000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 8,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 800000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 9,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 900000,
"defender": 5
},
{"type": 51,
"name": "城区",
"level": 10,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 1000000,
"defender": 5
},
{"type": 52,
"name": "土地Lv.1",
"level": 1,
"grain": 100,
"wood": 100,
"iron": 100,
"stone": 100,
"durable": 10000,
"defender": 1
},
{"type": 52,
"name": "土地Lv.2",
"level": 2,
"grain": 200,
"wood": 200,
"iron": 200,
"stone": 200,
"durable": 10000,
"defender": 2
},
{"type": 52,
"name": "土地Lv.3",
"level": 3,
"grain": 300,
"wood": 300,
"iron": 300,
"stone": 300,
"durable": 100,
"defender": 3
},
{"type": 52,
"name": "土地Lv.4",
"level": 4,
"grain": 0,
"wood": 4000,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 4
},
{"type": 52,
"name": "土地Lv.5",
"level": 5,
"grain": 0,
"wood": 5000,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 5
},
{"type": 52,
"name": "土地Lv.6",
"level": 6,
"grain": 0,
"wood": 1000,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 6
},
{"type": 52,
"name": "土地Lv.7",
"level": 7,
"grain": 0,
"wood": 2000,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 7
},
{"type": 52,
"name": "土地Lv.8",
"level": 8,
"grain": 0,
"wood": 3000,
"iron": 0,
"stone": 0,
"durable": 100,
"defender": 8
},
{"type": 53,
"name": "土地Lv.1",
"level": 1,
"grain": 100,
"wood": 100,
"iron": 100,
"stone": 100,
"durable": 10000,
"defender": 1
},
{"type": 53,
"name": "土地Lv.2",
"level": 2,
"grain": 200,
"wood": 200,
"iron": 200,
"stone": 200,
"durable": 10000,
"defender": 2
},
{"type": 53,
"name": "土地Lv.3",
"level": 3,
"grain": 300,
"wood": 300,
"iron": 300,
"stone": 300,
"durable": 100,
"defender": 3
},
{"type": 53,
"name": "土地Lv.4",
"level": 4,
"grain": 0,
"wood": 0,
"iron": 4000,
"stone": 0,
"durable": 10000,
"defender": 4
},
{"type": 53,
"name": "土地Lv.5",
"level": 5,
"grain": 0,
"wood": 0,
"iron": 5000,
"stone": 0,
"durable": 100,
"defender": 5
},
{"type": 53,
"name": "土地Lv.6",
"level": 6,
"grain": 0,
"wood": 0,
"iron": 6000,
"stone": 0,
"durable": 10000,
"defender": 6
},
{"type": 53,
"name": "土地Lv.7",
"level": 7,
"grain": 0,
"wood": 0,
"iron": 7000,
"stone": 0,
"durable": 10000,
"defender": 7
},
{"type": 53,
"name": "土地Lv.8",
"level": 8,
"grain": 0,
"wood": 0,
"iron": 8000,
"stone": 0,
"durable": 10000,
"defender": 8
},
{"type": 54,
"name": "土地Lv.1",
"level": 1,
"grain": 100,
"wood": 100,
"iron": 100,
"stone": 100,
"durable": 10000,
"defender": 1
},
{"type": 54,
"name": "土地Lv.2",
"level": 2,
"grain": 200,
"wood": 200,
"iron": 200,
"stone": 200,
"durable": 10000,
"defender": 2
},
{"type": 54,
"name": "土地Lv.3",
"level": 3,
"grain": 300,
"wood": 300,
"iron": 300,
"stone": 300,
"durable": 100,
"defender": 3
},
{"type": 54,
"name": "土地Lv.4",
"level": 4,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 1000,
"durable": 10000,
"defender": 1
},
{"type": 54,
"name": "土地Lv.5",
"level": 5,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 5000,
"durable": 10000,
"defender": 5
},
{"type": 54,
"name": "土地Lv.6",
"level": 6,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 6000,
"durable": 10000,
"defender": 6
},
{"type": 54,
"name": "土地Lv.7",
"level": 7,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 7000,
"durable": 10000,
"defender": 7
},
{"type": 54,
"name": "土地Lv.8",
"level": 8,
"grain": 0,
"wood": 0,
"iron": 0,
"stone": 8000,
"durable": 10000,
"defender": 8
},
{"type": 55,
"name": "土地Lv.1",
"level": 1,
"grain": 100,
"wood": 100,
"iron": 100,
"stone": 100,
"durable": 10000,
"defender": 1
},
{"type": 55,
"name": "土地Lv.2",
"level": 2,
"grain": 200,
"wood": 200,
"iron": 200,
"stone": 200,
"durable": 10000,
"defender": 2
},
{"type": 55,
"name": "土地Lv.3",
"level": 3,
"grain": 300,
"wood": 300,
"iron": 300,
"stone": 300,
"durable": 100,
"defender": 3
},
{"type": 55,
"name": "土地Lv.4",
"level": 4,
"grain": 1000,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 4
},
{"type": 55,
"name": "土地Lv.5",
"level": 5,
"grain": 5000,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 5
},
{"type": 55,
"name": "土地Lv.6",
"level": 6,
"grain": 6000,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 6
},
{"type": 55,
"name": "土地Lv.7",
"level": 7,
"grain": 7000,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 7
},
{"type": 55,
"name": "土地Lv.8",
"level": 8,
"grain": 8000,
"wood": 0,
"iron": 0,
"stone": 0,
"durable": 10000,
"defender": 8
}
]
}

View File

@@ -0,0 +1,43 @@
{
"title": "地图用户建设的建筑配置",
"cfg": [
{
"type": 56,
"name": "要塞",
"levels": [
{
"level": 1,
"durable": 10000,
"defender": 5,
"time": 20,
"need": {
"decree": 2,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"result": {
"army_cnt": 1
}
},
{
"level": 2,
"durable": 10000,
"defender": 5,
"time": 20,
"need": {
"decree": 3,
"grain": 1000,
"wood": 1000,
"iron": 1000,
"stone": 1000
},
"result": {
"army_cnt": 2
}
}
]
}
]
}

View File

@@ -0,0 +1,75 @@
{
"cfgId": 201,
"name": "百战精兵",
"trigger": 2,
"target": 2,
"des": "使自身攻击属性提升%n%、防御属性提升%n%、谋略属性提升%n%、速度属性提升%n%",
"limit": 3,
"arms": [
1,
4,
7,
2,
5,
8,
3,
6,
9
],
"include_effect": [
2,3,4,5
],
"levels": [
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50,50,50,50],
"effect_round": [0]
}
]
}

View File

@@ -0,0 +1,90 @@
{
"trigger_type": {
"des": "触发类型",
"list": [
{
"type": 1,
"des": "主动"
},
{
"type": 2,
"des": "被动"
},
{
"type": 3,
"des": "追击"
},
{
"type": 4,
"des": "指挥"
}
]
},
"effect_type": {
"des": "效果类型",
"list": [
{
"type": 1,
"des": "伤害率",
"isRate": true
},
{
"type": 2,
"des": "攻击",
"isRate": false
},
{
"type": 3,
"des": "防御",
"isRate": false
},
{
"type": 4,
"des": "谋略",
"isRate": false
},
{
"type": 5,
"des": "速度",
"isRate": false
}
]
},
"target_type": {
"des": "作用目标类型",
"list": [
{
"type": 1,
"des": "自己"
},
{
"type": 2,
"des": "我军单体"
},
{
"type": 3,
"des": "我军1-2个目标"
},
{
"type": 4,
"des": "我军全体"
},
{
"type": 5,
"des": "敌军单体"
},
{
"type": 6,
"des": "敌军1-2个目标"
},
{
"type": 7,
"des": "敌军2-3个目标"
},
{
"type": 8,
"des": "敌军全体"
}
]
}
}

View File

@@ -0,0 +1,72 @@
{
"cfgId": 401,
"name": "锋矢",
"trigger": 4,
"target": 2,
"des": "战斗中,使我军全体进行普通攻击的伤害提升%n%",
"limit": 3,
"arms": [
2,
5,
8,
3,
6,
9
],
"include_effect": [
1
],
"levels": [
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
}
]
}

View File

@@ -0,0 +1,72 @@
{
"cfgId": 101,
"name": "突击",
"trigger": 1,
"target": 5,
"des": "对敌军单体发动一次攻击(伤害率`%n%%`)",
"limit": 3,
"arms": [
1,
4,
7,
3,
6,
9
],
"include_effect": [
1
],
"levels": [
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
}
]
}

View File

@@ -0,0 +1,72 @@
{
"cfgId": 301,
"name": "重斩",
"trigger": 3,
"target": 5,
"des": "普通攻击后,对攻击目标再次发动攻击(伤害率%n%%",
"limit": 3,
"arms": [
1,
4,
7,
3,
6,
9
],
"include_effect": [
1
],
"levels": [
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
},
{
"probability":30,
"effect_value": [50],
"effect_round": [0]
}
]
}

1
data/conf/mapRes_0.json Normal file

File diff suppressed because one or more lines are too long